Anim-ToolBox By Benitobreal

Anim-ToolBox By Benitobreal

$12.99

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AnimToolbox - Code-Based Animation Assignment System for RedM Stop drowning in RedM's massive animation library. AnimToolbox transforms animation chaos into organized, reusable data through a code-driven assignment workflow. Define precise filters in s-config.lua, assign batched chunks to team members, and use your organized animation data across any resource. Key Features Code-Defined Assignments

  • Write filter configurations in s-config.lua to create assignments programmatically
  • Zero in on exact animation sets using search and exclude terms
  • All assignments live in code, making them version control friendly

Batched Work Distribution

  • Create multiple groups with different filter configurations
  • Distribute work across your team simultaneously
  • Each group gets their own isolated chunk to work on

Cross-Resource Integration

  • Organized animation data can be accessed and used in any resource
  • Custom names save to JSON files that other resources can read
  • Transform your animation data into a reusable asset

Custom Animation Organization

  • Rename animations with custom names and notes
  • Real-time animation testing and preview
  • Persistent data storage that survives server restarts

Fully Customizable

  • All server files are fully editable and not encrypted
  • All UI files are fully editable and not encrypted
  • Animation data file is fully editable
  • Custom permission system support

Technical Details

  • RedM compatible
  • VORPCore and RSGCore framework integration
  • Comprehensive animation library including animal animations
  • Performance optimized with async loading and caching
  • Only client-side core logic is encrypted

Perfect For Development teams managing large animation libraries Script developers who need organized animation data Teams distributing animation organization work Resources that need reusable animation datasets How It Works

  1. Define assignment in code with searchTerms and excludeTerms in s-config.lua
  2. Team member gets precise filtered set automatically based on their group
  3. They organize and rename animations within their assigned chunk
  4. Custom names save to JSON files accessible by other resources
  5. Repeat for multiple groups to batch process the entire animation library

Transform your animation workflow from manual searching to programmatic precision. Write code, assign chunks, organize once, use everywhere.

Teaser Trailer: Click Here

Assignments: Click Here